<html>
<head>
    <meta charset="utf-8">
    <title>Dyson Sphere Program Calculator</title>
    <link rel="stylesheet" type="text/css" href="calc.css">
    <link rel="stylesheet" type="text/css" href="dropdown.css">
    <script src="third_party/BigInteger.min.js"></script>
    <script src="third_party/d3.min.js"></script>
    <script src="third_party/d3-sankey.min.js"></script>
    <script>
        var handlers = {}
    </script>
    <script type="module">
        import {plusHandler, clickTab, changeRatePrecision, changeCountPrecision} from "./events.js"
        import {init} from "./init.js"

        handlers.plusHandler = plusHandler
        handlers.clickTab = clickTab
        handlers.changeRatePrecision = changeRatePrecision
        handlers.changeCountPrecision = changeCountPrecision
        handlers.init = init
    </script>
</head>

<!--Copyright 2019 Kirk McDonald

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.-->

<body onload="handlers.init()">
<ul id="targets">
    <li id="plusButton">
        <button class="targetButton ui" title="Add new item."
                onclick="handlers.plusHandler()">+
        </button>
    </li>
</ul>

<div class="tabs">
    <button class="tab_button" id="graph_button" onclick="handlers.clickTab('graph')">Visualize</button>
    <button class="tab_button" id="totals_button" onclick="handlers.clickTab('totals')">Items</button>
    <button class="tab_button" id="settings_button" onclick="handlers.clickTab('settings')">Settings</button>
    <button class="tab_button" id="about_button" onclick="handlers.clickTab('about')">About</button>
</div>

<div id="graph_tab" class="tab graph">
    <svg id="graph">
        <g/>
    </svg>
</div>

<div id="totals_tab" class="tab">
    <table id="totals" class="power-shard-collapsed">
        <thead>
        <tr></tr>
        </thead>
        <tbody></tbody>
        <tfoot>
        <tr class="power">
            <td class="right-align label"><b>total average power: </b></td>
            <td class="right-align pad"><tt></tt></td>
        </tr>
        <tr class="power">
            <td class="right-align label"><b>total peak power: </b></td>
            <td class="right-align pad"><tt></tt></td>
        </tr>
        <tr class="power-shard">
            <td class="right-align label"><b>power shards needed: </b></td>
            <td class="right-align pad"><tt></tt></td>
        </tr>
        </tfoot>
    </table>
</div>

<div id="settings_tab" class="tab">
    <table id="settings">
        <tr class="setting-section">
            <td colspan="2"><span>Display</span>
                <hr>
            </td>
        </tr>

        <tr class="setting-row">
            <td class="setting-label top">Display rates as:</td>
            <td>
                <form id="display_rate"></form>
            </td>
        </tr>

        <tr class="setting-row">
            <td class="setting-label">Rate precision:</td>
            <td><input id="rprec" class="prec" type="number" value="3" min="0" onchange="handlers.changeRatePrecision(event)"></td>
        </tr>

        <tr class="setting-row">
            <td class="setting-label">Count precision:</td>
            <td><input id="cprec" class="prec" type="number" value="1" min="0" onchange="handlers.changeCountPrecision(event)"></td>
        </tr>

        <tr class="setting-section">
            <td colspan="2"><span>Factory</span>
                <hr>
            </td>
        </tr>

        <tr class="setting-row">
            <td class="setting-label">Belt:</td>
            <td><span id="belt_selector"></span></td>
        </tr>

        <tr class="setting-row">
            <td class="setting-label">Assembling Machine:</td>
            <td><span id="assembler_selector"></span></td>
        </tr>

        <tr class="setting-section">
            <td colspan="2"><span>Recipes</span>
                <hr>
            </td>
        </tr>

        <tr>
            <td colspan="2">
                <div id="alt_recipe_settings"></div>
            </td>
        </tr>

        <tr class="setting-section">
            <td colspan="2"><span>Resources</span>
                <hr>
            </td>
        </tr>

        <tr>
            <!--<td class="setting-label"></td>-->
            <td colspan="2">
                <div id="resource_settings"></div>
            </td>
        </tr>

    </table>
</div>

<div id="about_tab" class="tab">
    <div class="about-content">
        This calculator is copyright 2019 Kirk McDonald. It is licensed under the Apache License 2.0, and its source may be <a
            href="https://github.com/KirkMcDonald/satisfactory-calculator">found on github, here</a>.
        <p>
            This calculator is based on my <a href="https://kirkmcdonald.github.io/calc.html">Factorio calculator</a>, and was created primarily to see what the project would look
            like if rewritten from scratch, applying lessons learned over the years spent developing the original.
        <p>
            Satisfactory is a simpler game for which to calculate ratios than Factorio. This simplicity means that it is easier for this calculator to support certain features that
            would be very difficult to add to the Factorio calculator, but which I have wanted to implement for a long time. This can be seen in the use of a <a
                href="https://en.wikipedia.org/wiki/Sankey_diagram">Sankey diagram</a> in the visualizer, among other things.
        <p>
            If you wish to support the calculator, please consider donating to <a href="https://www.patreon.com/kirkmcdonald">my Patreon campaign</a>. Any amount helps. And thank
            you!
    </div>
</div>
</body>
</html>
